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Draftables Whitepaper
  • Draftables: A Living, Breathing Digital Sports World
    • Game Loop Summary
  • Gameplay
    • Introduction - Gameplay
    • Play Calling
    • Character Development: Athletes, Coaches, and Beyond
    • Roster Management and Strategic Depth
    • Home vs. Away
    • What is a "Draftable" and what is inside?
  • Athletes and Training
    • Introduction - Athletes and Training
    • Unique Digital Athletes
    • Training and Development
    • Career Progression and Aging
    • Draftables Founder's Pass
  • World Building
    • Introduction - World Building
    • Building Your Domain
    • Customization and Upgrades
  • Consumables
    • Introduction - Consumables
    • Functions and Strategic Use
    • Acquisition of Consumables
  • Season Structure and Competitive Play
    • Introduction - Season Structure
    • Season Structure
    • Season Pass and Rewards
    • Dynamic Evolution
  • The Economy of Draftables
    • Introduction - Economy
    • Tradable Assets and NFT Integration
    • Financial Transactions and Currency System
    • $DRFT
      • Token Economics
      • Utility
      • In-Game Distribution
    • Economic Strategies and Player Engagement
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  1. Gameplay

Character Development: Athletes, Coaches, and Beyond

PreviousPlay CallingNextRoster Management and Strategic Depth

Last updated 1 year ago

In Draftables, every character, from athletes to coaches, is unique. Each character has their own attributes, abilities, and potential growth paths. Athletes are more than just statistics; they are digital entities with personalities, career aspirations, and the potential for development both on-and-off the field. Coaches and staff members also play crucial roles, offering strategic advantages and contributing to the overall success of the franchise. Players must manage these characters wisely, fostering growth, planning career paths, and making tough decisions about retirements and signings.