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Draftables Whitepaper
  • Draftables: A Living, Breathing Digital Sports World
    • Game Loop Summary
  • Gameplay
    • Introduction - Gameplay
    • Play Calling
    • Character Development: Athletes, Coaches, and Beyond
    • Roster Management and Strategic Depth
    • Home vs. Away
    • What is a "Draftable" and what is inside?
  • Athletes and Training
    • Introduction - Athletes and Training
    • Unique Digital Athletes
    • Training and Development
    • Career Progression and Aging
    • Draftables Founder's Pass
  • World Building
    • Introduction - World Building
    • Building Your Domain
    • Customization and Upgrades
  • Consumables
    • Introduction - Consumables
    • Functions and Strategic Use
    • Acquisition of Consumables
  • Season Structure and Competitive Play
    • Introduction - Season Structure
    • Season Structure
    • Season Pass and Rewards
    • Dynamic Evolution
  • The Economy of Draftables
    • Introduction - Economy
    • Tradable Assets and NFT Integration
    • Financial Transactions and Currency System
    • $DRFT
      • Token Economics
      • Utility
      • In-Game Distribution
    • Economic Strategies and Player Engagement
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  1. Season Structure and Competitive Play

Dynamic Evolution

The Draftables' world is designed to be dynamic, with regular updates that introduce new features, challenges, and content. This evolution keeps the game fresh and engaging, encouraging players to adapt their strategies, explore new gameplay elements, and continue to engage with the community. From seasonal events to unexpected twists in the game meta, Draftables promises a sports management experience that remains exciting and unpredictable.

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Last updated 1 year ago