> For the complete documentation index, see [llms.txt](https://draft-labs.gitbook.io/draftables-litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://draft-labs.gitbook.io/draftables-litepaper/season-structure-and-competitive-play/season-structure.md).

# Season Structure

The game's season structure is designed to emulate the rhythm of an actual football league, with each in-game year divided into distinct phases: a two-week offseason, followed by a month of regular season, and concluding with two weeks of playoffs. This cycle not only simulates the seasonal flow of traditional sports, but also injects a sense of urgency and anticipation into the gameplay. Players must strategize not just for the immediate game but for the season at large, balancing short-term victories against long-term franchise development.

Competitive seasons in Draftables are punctuated by a matchmaking rating (MMR) system that ensures fairness and competitiveness within the game's ecosystem. The MMR dynamically adjusts based on performance, pairing franchises against similarly skilled opponents, making every match a test of strategy and skill. As seasons progress, players can climb the ranks, striving to achieve higher league status, and earn more valuable rewards.
